AI Insights · Timothy · July 2022
Top 5 Art Games on Android in the UK for Q2 2022
The top five art games on Android in the UK saw varied performance in Q2 2022, with fluctuations in downloads, active users, and revenue. Detailed insights from Sensor Tower reveal the trends for each app.
In the second quarter of 2022, the top five art games on the Android platform in the United Kingdom exhibited diverse performance trends. Data sourced from Sensor Tower provides a comprehensive overview of these apps' weekly downloads, revenue, and active users.
DIY Joystick by CrazyLabs LTD saw a significant drop in weekly downloads, starting from approximately 60.7K at the end of March down to around 4.5K by mid-June. The active user count also decreased from about 56.2K in late March to roughly 19.5K in late June.
Art Puzzle - Jigsaw Art Games from Easybrain experienced fluctuating weekly downloads, peaking at about 14.3K in late May but dropping to around 7.5K by mid-June. The app's revenue remained relatively stable, averaging around $50 per week, with a peak of $69 in late May. Active user numbers showed a consistent upward trend, reaching approximately 46.3K in early June.
Happy Color®: Coloring Book by X-FLOW maintained a steady download rate, averaging around 9K to 10K per week, with a peak of 12K in mid-April. Weekly revenue varied slightly, peaking at $606 in late March and stabilizing around $350 to $450 towards the end of June. Active user counts remained strong, fluctuating between 160K and 195K throughout the quarter.
Color Match from Supersonic Studios LTD had a notable spike in weekly downloads, peaking at approximately 16.6K in late May before dropping to around 3.4K by the end of June. Weekly revenue showed a decline from $60 in late March to $14 by the end of June. The app's active user base also saw a decrease, from around 41.9K in late March to roughly 22.3K by late June.
Pixel Art - Color by Number by Easybrain exhibited a fluctuating download trend, with a high of about 14.9K in mid-April and a low of around 4.7K by mid-June. Weekly revenue remained relatively stable, averaging around $400, with a peak of $546 in early April. The active user count showed a slight decline, starting at around 98K in late March and ending at approximately 93.1K in late June.
These insights demonstrate the varying performance of art games in the UK market. For more detailed analytics and trends, visit Sensor Tower.